design journal

Figma might die like sketch

Designers 2018 "Sketch is forever" ... Designers now "I don't want to play with you anymore (as we hold on tight to Figma)"

Will Figma die the same way Sketch did?

After experimenting with with AI generated wireframes in Figr, I think the design workflow is changing faster than teams realize

After experimenting with with AI generated wireframes in Figr, I think the design workflow is changing faster than teams realize (I am not paid to promote).

I ran some structured experiments with Figr Design the new AI assisted design tool. There is real value, some limitations, and a few unexpected workflow changes.

Here’s my thoughts on what help up, hopefully with enough detail to add value for you. I split this into 2 sections, feel free to skip depending on your role, jump to what applies to you.

Hello designers.

Don’t worry… I don’t think AI is going to take our jobs BUT it will change what our job is going to look like (the time to up-skill is now).

Figr.design is great at producing AI generated structured wireframes that work as reasonable starting points. I did struggled with some internal workflows and edge cases that are specific to my company. It was the last 20–30% of the design work, the part that makes the interface great, that is still VERY much human territory.

What changes is where you spend your time. Instead of grinding through 1st drafts, you spend more time editing, refining, and making product decisions. For most designers, this is probably a better use of skills, not a threat to them.

The risk is not being replaced, the risk is being out paced by designers who learn to use these tools well.

The practical workflow

Here’s the workflow that emerged after experimenting across several product features:

  1. Prompt Figr with a detailed product description. There is where taking an Udemy course on prompt engineering can help you (this is the course I took — I am not paid to promote, sharing resources that have helped me). Include user types, core JTBD, the specific screen, or workflow you need.
  2. Generate 2–3 wireframe directions. Never accept the 1st output. Ask for variations with different approaches.
  3. Copy the strongest option(s) into Figma. You’ll need to install the plug-in and connect Figr. The wireframe assets export cleanly, this part works amazingly well.
  4. Apply your design system… Better yet add your component css tokens into Figr! It’s not perfect, but reduces the manual work.
  5. Refine hierarchy and interaction details. This is where the design work really lives. Plan to spend more meaningful time here. I previously wrote a post about how you can use Cursor to refine interactions, if interested.

Prompt quality makes all the difference

The biggest variable in output quality is how you describe the problem. Vague prompts will return generic wireframes, specific prompts return useful ones.

Weak prompt example:

Design a dashboard for a SaaS tool

Strong prompt example:

Design the main dashboard for a B2B SaaS tool used by startup founders to track early customer conversions. The primary user is a non technical founder checking daily. They need to see which customers they’ve spoken to recently, open questions that came up across conversations, and themes emerging from their last 10 interviews. Prioritize readability over density.

Where it performs vs. where it struggles

Strong use cases:

  • Early exploration: Generating multiple directions quickly instead of committing to 1 or 2 paths.
  • Well understood patterns: Auth flows, marketing pages, standard dashboards, and onboarding sequences.
  • Stakeholder alignment: Having a rough visual to react to is dramatically better than explaining things verbally or delivering a mock that is to polished.

Weak use cases:

  • Interaction patterns with no established precedent
  • Complex multi step flows require detailed prompting
  • Anything requiring pixel precision, most of the output was close but required me to refine the final delivery to our internal design system and grids.

Closing thoughts…

I procrastinated on finishing this post for 3 weeks… One thing I didn’t expect is how fast the broader ecosystem is evolving along side tools like Figr.

Claude code for enterprise has made huge leaps. The gaps between idea > wireframe > working product are shrinking quickly.

We’re moving toward a workflow where:

  • You prompt an idea
  • Generate a rough interface
  • Refine it in your design tool
  • And then immediately connect it to working logic

That loop used to take days (or weeks). Now it’s starting to happen in hours. With Claude to Figma integration, I can make design tweaks and send production ready code to engg to review, then push that code back to Figma (which for now will remain the source of truth).

Hey! I'm on Substack https://substack.com/@anastasiawalia